Arid
Bracquia Canyons
A regionz with unyielding verticalized terrain and mostly hot climate, the Bracquia Canyons are composed of many massive gorges that seem like gashes made on the mountains. Settlers that decide to make the canyons their home will first have to deal with the extreme topography present here, many have to invent alternative ways to build houses that are adapted to the ravines. One can only be hopeful that the efforts made to settle down here will be repaid, and rightly so, as the rivers that flow between the ravines are rich with sedimentary rocks and precious metals.
Sahadak Desert
Scorched and dried up by the sun, this regionz is reserved to those that favor sandy dunes and rare oases. The Sahadak Desert is the largest desert of all Zestria and also the hottest biome that can be found on the continent, contrary to what many would have you believe this fact doesn’t make farming impossible but instead requires careful planning and specific techniques. To those interested in the hot days and cold nights of the desert, be sure to acquire some camels and find a big oasis or else surviving here will prove almost impossible.
Gwinland Dunes (Cold Desert)
Barren dunes and rare spots for food and water usually are attributed to a hot climate, but Gwinland Dunes proves that a territory can be as arid as it is cold. With a mild summer that would be uncommon for deserts and a winter which sometimes results in snowfall this regionz is strange but valuable, many rare types of herbs, plants and animals make their home in the cold dunes of Gwinland, at least in the place they can find the water necessary to survive. See that you bring heavy pelts if you wish to explore the cold desert.
Mandoss Crag (Rocky Desert)
Hot and dry as a furnace, the Mandoss Crag is a gravelly expanse where few if any plants manage to grow, surprisingly enough the few that actually adapted to survive in this rocky desert became resistant and make for excellent crafting and building materials. There are many steep cliffs which make travelling through this regionz very difficult, however, that also means that anyone desiring to attack a settler of Mandoss will have to go above and beyond what is normally required for an invasion.
Azurye Sands (Tropical Desert)
Between the large pale dunes and a mighty river the Azurye Sands are a remote paradise where many exotic creatures make their home. Many tropical birds migrate from far away jungles to spend most of their mating season here at the oases which form around the huge river that crosses the entire desert. Moreover, many predators like sharkz and crocodilez swim up from the sea using the river to reach deeper into the continent in search of prey. Harvesting from these exotic creatures is often challenging yet profitable to those willing to settle down.
Maradurk Wastes (Thorn Desert)
Sharp thorns and withered sands is most of what one can find in the Maradurk Wastes, however, below this harsh and desolate regionz lies a treasure waiting to be uncovered. Many civilizations have tried their luck in the wastes, so by digging up the past one may find a plethora of riches left by those who perished in the bleak desert. Therein lies the great irony of Maradurk: Will the new settlers be the ones who can finally make a stand or will they vanish in the gray sands like those before them?
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